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cs8803p4/writeup/p3refs.bib

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@BOOK{russelnorvig,
title = {Artificial Intelligence; A Modern Approach},
author = {Russel, S. and Norvig, P.},
publisher = {Prentice Hall},
edition = {Third},
year = 2010
}
@BOOK{millington,
title = {Artificial Intelligence for Games},
author = {Millington, I. and Funge, J.},
publisher = {Morgan Kaufmann},
year = 2009
}
@BOOK{buckland,
title = {Programming Game AI by Example},
author = {Mat Buckland},
publisher = {Wordware Publishing, Inc.},
year = 2005
}
@MISC{champ,
AUTHOR = "Alex Champandard",
TITLE = "Infinite {Mario} {AI} {using} {A*} {Search}",
HOWPUBLISHED = "http://aigamedev.com/open/interviews/mario-ai/",
YEAR = 2009,
NOTE = "[Online; accessed 18-Feburary-2012]"
}
@MISC{bartle,
AUTHOR = "Richard Bartle",
TITLE = "Hearts, Clubs, Diamonds, Spades: Players Who suit {MUDs}",
HOWPUBLISHED = "http://aigamedev.com/open/interviews/mario-ai/",
YEAR = 1996,
NOTE = "[Online; accessed 18-March-2012]"
}
@BOOK{zimmerman,
title = {Rules of Play},
author = {Salen, K. and Zimmerman, E.},
publisher = {The MIT Press},
year = 2004
}
@ARTICLE{forgy,
AUTHOR = "Forgy, C.",
TITLE = "RETE: A fast algorithm for the many pattern/many object pattern match problem",
YEAR = "1982",
JOURNAL = "Artificial Intelligence",
VOLUME = "19",
PAGES = "17-37"
}