Commit Graph

9 Commits

Author SHA1 Message Date
Woody Folsom
e1aadadde4 Implemented stub functionality for determining player Profile, level Archetype and generating Level Components using a simple grammar.
See new method calls in MyNewLevel for an example of this level creation pipeline.
2012-03-17 11:49:50 -04:00
Woody Folsom
a827ca7430 Refactoring to allow MyNewLevelGenerator to determine the level type, difficulty and music based on the player metrics.
Work in progress.
2012-03-17 10:26:33 -04:00
Woody Folsom
47520126ff Added facility to save and read DetailedInfo (DataRecorder data) in XML format using XStream. 2012-03-16 15:54:45 -04:00
Woody Folsom
0ac74b3297 Fixed build so that it does not break after a clean build is the .txt files have been deleted from the top-level directory.
Added a skeleton write-up in LaTeX with example list, screenshot, table etc.
2012-03-16 14:30:18 -04:00
Woody Folsom
1cd007e798 Added screen-capture functionality (press D). Added safeguards to prevent NPE when player.txt, DetailedInfo.txt do not exist. Removed these files from source control. 2012-03-16 13:31:15 -04:00
Marshall
7ec3ac5a9d I did stuff!
Signed-off-by: Marshall <marshall@ThinkOrElse.com>
2012-03-13 11:45:55 -04:00
Woody Folsom
de5718ba36 Marshall's new level generator. 2012-03-13 11:40:58 -04:00
Woody Folsom
903437b727 Added 'MyNewLevel' as a possible value for the 'generator' arg.
To run it,
ant clean
ant
cd dist
java -jar CS8803_P3.jar generator=MyNewLevel
2012-03-06 15:10:33 -05:00
Woody Folsom
8e83234a87 Initial commit. 2012-03-06 11:42:35 -05:00