- I created a ComboPlayer.java agent. It sucks and doesn't really work, but I created it. Now I'm putting it down to work on other things.
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@@ -134,6 +134,10 @@ public class PlayerModel implements Serializable {
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public Node[] getOutputNodes(boolean[] input) {
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if (input.length == inputNode.length) {
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for (int i = 0; i < input.length; i++) {
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inputNode[i].setStimulation(input[i]);
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}
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return outputNode;
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}
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@@ -203,12 +207,13 @@ public class PlayerModel implements Serializable {
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}
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}
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public void train(boolean[] boardState, boolean[] example) {
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getOutputNodes(boardState);
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public void train(boolean[] example) {
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boolean[] hold = getOutputActivations();
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System.out.println("TRAIN");
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if (example.length == outputNode.length) {
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for (int i = 0; i < outputNode.length; i++) {
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outputNode[i].learn(example[i]);
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outputNode[i].learn(example[i] == hold[i]);
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}
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}
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}
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@@ -216,4 +221,14 @@ public class PlayerModel implements Serializable {
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private int getHighScore() {
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return getHighScores()[0];
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}
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private boolean[] getOutputActivations() {
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boolean[] acts = new boolean[outputNode.length];
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for (int i = 0; i < acts.length; i++) {
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acts[i] = outputNode[i].axon();
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}
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return acts;
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}
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}
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@@ -9,7 +9,7 @@ public class SigmoidNode implements Node {
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private static final long serialVersionUID = 1L;
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// Training rate.
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private final double A = .15;
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private final double A = .05;
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private final Hashtable<Node, Double> dendrites = new Hashtable<Node, Double>();
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@@ -36,6 +36,8 @@ public class SigmoidNode implements Node {
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n.learn(correct);
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}
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}
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System.out.println(strength());
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}
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@Override
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