- I created a ComboPlayer.java agent. It sucks and doesn't really work, but I created it. Now I'm putting it down to work on other things.
This commit is contained in:
@@ -128,7 +128,8 @@ public class Referee implements Runnable {
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int tile = 0;
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for (int r = 0; r < Board.NUM_ROWS; r++) {
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for (int c = 0; c < Board.NUM_COLS; c++) {
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move[tile] = (mv.getCell().r == r && mv.getCell().c == c);
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move[tile + 4] = (mv.getCell().r == r && mv.getCell().c == c);
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tile++;
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}
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}
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@@ -163,12 +164,13 @@ public class Referee implements Runnable {
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System.out
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.println("Interrupted while waiting for human to move!");
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} else {
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getPlayerModel().getOutputNodes(getBoardState(board));
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Move mv = humanPlayer.getMove(board, playerModel);
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if (board.getTile(mv.getCell().r, mv.getCell().c) == TileColor.NONE) {
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playToken(humanPlayer.getMove(board, playerModel));
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getPlayerModel().train(getBoardState(board),
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getMoveArray(mv));
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getPlayerModel().train(getMoveArray(mv));
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} else {
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humanPlayer.denyMove();
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@@ -177,7 +179,7 @@ public class Referee implements Runnable {
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} else {
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Move mv = computerPlayer.getMove(board, getPlayerModel());
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playToken(mv);
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// This is the call that gets a prediction of a user's move.
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// Some changes will probably be necessary to put it in the
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// right place and also to get the node weights. But... all in
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@@ -4,6 +4,7 @@ import model.Board;
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import model.Move;
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import model.comPlayer.generator.AlphaBetaMoveGenerator;
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import model.comPlayer.generator.MoveGenerator;
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import model.playerModel.GameGoal;
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import model.playerModel.PlayerModel;
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public class AlphaBetaComPlayer implements Player {
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@@ -24,6 +25,12 @@ public class AlphaBetaComPlayer implements Player {
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return true; // always ready to play a random valid move
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}
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@Override
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public void setGameGoal(GameGoal target) {
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// TODO Auto-generated method stub
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}
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@Override
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public String toString() {
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return "Alpha-Beta ComPlayer";
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44
src/model/comPlayer/ComboPlayer.java
Normal file
44
src/model/comPlayer/ComboPlayer.java
Normal file
@@ -0,0 +1,44 @@
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package model.comPlayer;
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import model.Board;
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import model.Move;
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import model.comPlayer.generator.AlphaBetaMoveGenerator;
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import model.comPlayer.generator.NeuralNetworkMoveGenerator;
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import model.playerModel.GameGoal;
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import model.playerModel.PlayerModel;
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public class ComboPlayer implements Player {
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private final AlphaBetaMoveGenerator abGen = new AlphaBetaMoveGenerator();
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private NeuralNetworkMoveGenerator nnGen = null;
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@Override
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public void denyMove() {
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throw new UnsupportedOperationException("Not implemented");
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}
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@Override
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public Move getMove(Board board, PlayerModel player) {
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if (player.getHighScores()[2] == -1) {
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return abGen.genMove(board, false);
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}
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else {
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if (nnGen == null) {
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nnGen = new NeuralNetworkMoveGenerator(player);
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}
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return nnGen.genMove(board, false);
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}
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}
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@Override
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public boolean isReady() {
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// TODO Auto-generated method stub
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return false;
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}
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@Override
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public void setGameGoal(GameGoal target) {
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// Nothing yet.
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}
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}
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@@ -4,6 +4,7 @@ import model.Board;
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import model.Board.TileColor;
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import model.CellPointer;
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import model.Move;
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import model.playerModel.GameGoal;
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import model.playerModel.PlayerModel;
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public class HumanPlayer implements Player {
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@@ -79,4 +80,9 @@ public class HumanPlayer implements Player {
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public void setColor(TileColor clr) {
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color = clr;
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}
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@Override
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public void setGameGoal(GameGoal target) {
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// Do nothing.
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}
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}
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@@ -4,6 +4,7 @@ import model.Board;
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import model.Move;
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import model.comPlayer.generator.MinimaxMoveGenerator;
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import model.comPlayer.generator.MoveGenerator;
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import model.playerModel.GameGoal;
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import model.playerModel.PlayerModel;
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public class MinimaxComPlayer implements Player {
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@@ -28,6 +29,12 @@ public class MinimaxComPlayer implements Player {
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return true; // always ready to play a random valid move
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}
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@Override
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public void setGameGoal(GameGoal target) {
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// TODO Auto-generated method stub
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}
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@Override
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public String toString() {
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return "Minimax ComPlayer";
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@@ -4,26 +4,33 @@ import model.Board;
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import model.Move;
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import model.comPlayer.generator.MonteCarloMoveGenerator;
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import model.comPlayer.generator.MoveGenerator;
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import model.playerModel.GameGoal;
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import model.playerModel.PlayerModel;
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public class MonteCarloComPlayer implements Player {
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private MoveGenerator moveGenerator = new MonteCarloMoveGenerator();
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@Override
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public Move getMove(Board board, PlayerModel playerModel) {
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return moveGenerator.genMove(board, false);
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}
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private final MoveGenerator moveGenerator = new MonteCarloMoveGenerator();
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@Override
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public void denyMove() {
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throw new UnsupportedOperationException("Not implemented");
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}
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@Override
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public Move getMove(Board board, PlayerModel playerModel) {
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return moveGenerator.genMove(board, false);
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}
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@Override
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public boolean isReady() {
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return true; // always ready to play a random valid move
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}
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@Override
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public void setGameGoal(GameGoal target) {
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// TODO Auto-generated method stub
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}
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@Override
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public String toString() {
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return "Monte Carlo ComPlayer";
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@@ -1,25 +1,14 @@
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package model.comPlayer;
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import model.Board;
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import model.Board.TileColor;
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import model.Move;
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import model.Referee;
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import model.playerModel.Node;
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import model.comPlayer.generator.NeuralNetworkMoveGenerator;
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import model.playerModel.GameGoal;
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import model.playerModel.PlayerModel;
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public class NeuralNetworkPlayer implements Player {
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public static int getSmallest(double[] list) {
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int index = 0;
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for (int i = 0; i < list.length; i++) {
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if (list[index] < list[i]) {
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index = i;
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}
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}
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return index;
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}
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private NeuralNetworkMoveGenerator nnGen = null;
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@Override
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public void denyMove() {
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@@ -28,55 +17,11 @@ public class NeuralNetworkPlayer implements Player {
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@Override
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public Move getMove(Board board, PlayerModel player) {
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Move mv = null;
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Node[] nodes = player.getOutputNodes(Referee.getBoardState(board));
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TileColor color = TileColor.BLUE;
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double[] colorStrengths = new double[4];
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colorStrengths[0] = nodes[0].strength();
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colorStrengths[1] = nodes[1].strength();
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colorStrengths[2] = nodes[2].strength();
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colorStrengths[3] = nodes[3].strength();
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switch (getSmallest(colorStrengths)) {
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case 1:
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color = TileColor.GREEN;
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break;
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case 2:
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color = TileColor.RED;
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break;
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case 3:
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color = TileColor.YELLOW;
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break;
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case 0:
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default:
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color = TileColor.BLUE;
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if (nnGen == null) {
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nnGen = new NeuralNetworkMoveGenerator(player);
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}
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int index = 4;
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for (int i = 4; i < nodes.length; i++) {
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if (nodes[i].strength() > nodes[index].strength()) {
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index = i;
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}
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}
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int i = 4;
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loop: for (int r = 0; r < Board.NUM_ROWS; r++) {
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for (int c = 0; c < Board.NUM_COLS; c++) {
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if (i == index) {
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mv = new Move(color, r, c);
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break loop;
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}
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else {
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i++;
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}
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}
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}
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return mv;
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return nnGen.genMove(board, false);
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}
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@Override
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@@ -84,6 +29,11 @@ public class NeuralNetworkPlayer implements Player {
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return true;
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}
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@Override
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public void setGameGoal(GameGoal target) {
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// Do nothing.
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}
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@Override
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public String toString() {
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return "Neural Network Player";
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@@ -2,6 +2,7 @@ package model.comPlayer;
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import model.Board;
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import model.Move;
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import model.playerModel.GameGoal;
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import model.playerModel.PlayerModel;
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public interface Player {
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@@ -26,4 +27,6 @@ public interface Player {
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* @return
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*/
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public boolean isReady();
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public void setGameGoal(GameGoal target);
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}
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@@ -6,6 +6,7 @@ import model.Board;
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import model.Board.TileColor;
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import model.CellPointer;
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import model.Move;
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import model.playerModel.GameGoal;
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import model.playerModel.PlayerModel;
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public class RandomComPlayer implements Player {
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@@ -51,6 +52,11 @@ public class RandomComPlayer implements Player {
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return true; // always ready to play a random valid move
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}
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@Override
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public void setGameGoal(GameGoal target) {
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// TODO Auto-generated method stub
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}
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@Override
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public String toString() {
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return "Random ComPlayer";
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@@ -0,0 +1,98 @@
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package model.comPlayer.generator;
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import java.util.List;
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import model.Board;
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import model.Board.TileColor;
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import model.CellPointer;
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import model.Move;
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import model.Referee;
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import model.playerModel.Node;
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import model.playerModel.PlayerModel;
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public class NeuralNetworkMoveGenerator implements MoveGenerator {
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public static int getSmallest(double[] list) {
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int index = 0;
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for (int i = 0; i < list.length; i++) {
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if (list[index] < list[i]) {
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index = i;
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}
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}
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return index;
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}
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PlayerModel player;
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public NeuralNetworkMoveGenerator(PlayerModel pm) {
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player = pm;
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}
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@Override
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public Move genMove(Board board, boolean asHuman) {
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Move mv = null;
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Node[] nodes = player.getOutputNodes(Referee.getBoardState(board));
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TileColor color = TileColor.BLUE;
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double[] colorStrengths = new double[4];
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colorStrengths[0] = nodes[0].strength();
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colorStrengths[1] = nodes[1].strength();
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colorStrengths[2] = nodes[2].strength();
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colorStrengths[3] = nodes[3].strength();
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switch (getSmallest(colorStrengths)) {
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case 1:
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color = TileColor.GREEN;
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break;
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case 2:
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color = TileColor.RED;
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break;
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case 3:
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color = TileColor.YELLOW;
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break;
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case 0:
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default:
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color = TileColor.BLUE;
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}
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int index = 4;
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for (int i = 4; i < nodes.length; i++) {
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if (nodes[i].strength() > nodes[index].strength()) {
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index = i;
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}
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}
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int i = 4;
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loop: for (int r = 0; r < Board.NUM_ROWS; r++) {
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for (int c = 0; c < Board.NUM_COLS; c++) {
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if (i == index) {
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mv = new Move(color, r, c);
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break loop;
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}
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else {
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i++;
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}
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}
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}
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while (!Board.isLegal(board, mv.getCell())) {
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mv = new Move(mv.getColor(), new CellPointer(
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PlayerModel.rand.nextInt(Board.NUM_ROWS),
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PlayerModel.rand.nextInt(Board.NUM_COLS)));
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}
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return mv;
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}
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@Override
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public List<Move> genMoves(Board board, boolean asHuman, int nMoves) {
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// Do nothing.
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return null;
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}
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}
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@@ -134,6 +134,10 @@ public class PlayerModel implements Serializable {
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public Node[] getOutputNodes(boolean[] input) {
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if (input.length == inputNode.length) {
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for (int i = 0; i < input.length; i++) {
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inputNode[i].setStimulation(input[i]);
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}
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return outputNode;
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}
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@@ -203,12 +207,13 @@ public class PlayerModel implements Serializable {
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}
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}
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public void train(boolean[] boardState, boolean[] example) {
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getOutputNodes(boardState);
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public void train(boolean[] example) {
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boolean[] hold = getOutputActivations();
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System.out.println("TRAIN");
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if (example.length == outputNode.length) {
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for (int i = 0; i < outputNode.length; i++) {
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outputNode[i].learn(example[i]);
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outputNode[i].learn(example[i] == hold[i]);
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}
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}
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}
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@@ -216,4 +221,14 @@ public class PlayerModel implements Serializable {
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private int getHighScore() {
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return getHighScores()[0];
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}
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private boolean[] getOutputActivations() {
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boolean[] acts = new boolean[outputNode.length];
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for (int i = 0; i < acts.length; i++) {
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acts[i] = outputNode[i].axon();
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}
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return acts;
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}
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}
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@@ -9,7 +9,7 @@ public class SigmoidNode implements Node {
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private static final long serialVersionUID = 1L;
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// Training rate.
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private final double A = .15;
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private final double A = .05;
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private final Hashtable<Node, Double> dendrites = new Hashtable<Node, Double>();
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@@ -36,6 +36,8 @@ public class SigmoidNode implements Node {
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n.learn(correct);
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}
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}
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System.out.println(strength());
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}
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@Override
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@@ -1,20 +1,24 @@
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package view;
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import model.comPlayer.AlphaBetaComPlayer;
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import model.comPlayer.ComboPlayer;
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import model.comPlayer.MinimaxComPlayer;
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import model.comPlayer.MonteCarloComPlayer;
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import model.comPlayer.NeuralNetworkPlayer;
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import model.comPlayer.Player;
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import model.comPlayer.RandomComPlayer;
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public class ParsedArgs {
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public static final String COM_RANDOM = "RANDOM";
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public static final String COM_MINIMAX = "MINIMAX";
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public static final String COM_ALPHABETA = "ALPHABETA";
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public static final String COM_MONTECARLO = "MONTECARLO";
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public static final String COM_ANN = "NEURALNET";
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public static final String COM_COMBO = "COMBO";
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public static final String COM_DEFAULT = COM_ALPHABETA;
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public static final String COM_MINIMAX = "MINIMAX";
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public static final String COM_MONTECARLO = "MONTECARLO";
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public static final String COM_RANDOM = "RANDOM";
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private String comPlayer = COM_DEFAULT;
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public Player getComPlayer() {
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if (COM_RANDOM.equalsIgnoreCase(comPlayer)) {
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return new RandomComPlayer();
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@@ -24,13 +28,18 @@ public class ParsedArgs {
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return new AlphaBetaComPlayer();
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} else if (COM_MONTECARLO.equalsIgnoreCase(comPlayer)) {
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return new MonteCarloComPlayer();
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} else if (COM_ANN.equalsIgnoreCase(comPlayer)) {
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return new NeuralNetworkPlayer();
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} else if (COM_COMBO.equalsIgnoreCase(comPlayer)) {
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return new ComboPlayer();
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} else {
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System.out.println("Unrecognized comPlayer '" + comPlayer +"', using default: " + COM_DEFAULT);
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System.out.println("Unrecognized comPlayer '" + comPlayer
|
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+ "', using default: " + COM_DEFAULT);
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return new AlphaBetaComPlayer();
|
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}
|
||||
}
|
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||||
public void setComPlayer(String comPlayer) {
|
||||
|
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public void setComPlayer(String comPlayer) {
|
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this.comPlayer = comPlayer;
|
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}
|
||||
}
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Reference in New Issue
Block a user