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e1aadadde49111f1a1773bc5515fdba998b496f6
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Woody Folsom e1aadadde4 Implemented stub functionality for determining player Profile, level Archetype and generating Level Components using a simple grammar.
See new method calls in MyNewLevel for an example of this level creation pipeline.
2012-03-17 11:49:50 -04:00
lib
Added facility to save and read DetailedInfo (DataRecorder data) in XML format using XStream.
2012-03-16 15:54:45 -04:00
res
Initial commit.
2012-03-06 11:42:35 -05:00
src/dk/itu
Implemented stub functionality for determining player Profile, level Archetype and generating Level Components using a simple grammar.
2012-03-17 11:49:50 -04:00
test/dk/itu/mario/level
Initial commit.
2012-03-06 11:42:35 -05:00
writeup
Fixed build so that it does not break after a clean build is the .txt files have been deleted from the top-level directory.
2012-03-16 14:30:18 -04:00
.gitignore
Added facility to save and read DetailedInfo (DataRecorder data) in XML format using XStream.
2012-03-16 15:54:45 -04:00
build.xml
Fixed build so that it does not break after a clean build is the .txt files have been deleted from the top-level directory.
2012-03-16 14:30:18 -04:00
Description
GaTech Spring 2012 CS 8803 Game AI Project 3
8.9 MiB
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