PlayerOne=ROOT_PAR_AMAF //HUMAN, HUMAN_GUI, ROOT_PAR, UCT, RANDOM, RAVE, SMAF, ROOT_PAR_AMAF PlayerTwo=Random GUIDelay=1000 //1 second BoardSize=13 //9, 13 or 19 Komi=6.5 //suggested 6.5 NumGames=1 //Games for each color per player TurnTime=6000 //seconds per player per turn SpectatorBoardShown=true //set to true for modes which otherwise wouldn't show GUI. false for HUMAN_GUI player. WhiteMoveLogged=false BlackMoveLogged=true