Files
cs8803p4/src/dk/itu/mario/engine/MarioComponent.java
2012-03-18 21:05:45 -04:00

343 lines
8.0 KiB
Java

package dk.itu.mario.engine;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.GraphicsConfiguration;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.event.FocusEvent;
import java.awt.event.FocusListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.image.BufferedImage;
import java.awt.image.VolatileImage;
import java.io.File;
import java.util.Random;
import javax.imageio.ImageIO;
import javax.sound.sampled.LineUnavailableException;
import javax.swing.JComponent;
import dk.itu.mario.MarioInterface.LevelGenerator;
import dk.itu.mario.engine.sonar.FakeSoundEngine;
import dk.itu.mario.engine.sonar.SonarSoundEngine;
import dk.itu.mario.engine.sprites.Mario;
import dk.itu.mario.scene.LevelScene;
import dk.itu.mario.scene.LevelSceneCustom;
import dk.itu.mario.scene.LoseScene;
import dk.itu.mario.scene.Scene;
import dk.itu.mario.scene.WinScene;
public class MarioComponent extends JComponent implements Runnable,
KeyListener, FocusListener, MouseListener {
private static final long serialVersionUID = 739318775993206607L;
public static final int TICKS_PER_SECOND = 24;
public static final int EVOLVE_VERSION = 4;
public static final int GAME_VERSION = 4;
private boolean running = false;
private boolean screenshotTaken = false;
private boolean useScale2x = false;
private boolean isCustom = false;
private int width, height;
private GraphicsConfiguration graphicsConfiguration;
private LevelGenerator levelGenerator;
private Scene scene;
private SonarSoundEngine sound;
private Scale2x scale2x = new Scale2x(320, 240);
public MarioComponent(int width, int height, boolean isCustomized,
LevelGenerator levelGenerator) {
addFocusListener(this);
addMouseListener(this);
addKeyListener(this);
this.setFocusable(true);
this.setEnabled(true);
this.width = width;
this.height = height;
this.isCustom = isCustomized;
Dimension size = new Dimension(width, height);
setPreferredSize(size);
setMinimumSize(size);
setMaximumSize(size);
try {
sound = new SonarSoundEngine(64);
} catch (LineUnavailableException e) {
e.printStackTrace();
sound = new FakeSoundEngine();
}
this.setFocusable(true);
this.levelGenerator = levelGenerator;
LevelScene.bothPlayed = false;
}
private void toggleKey(int keyCode, boolean isPressed) {
if (scene == null) {
return;
}
if (keyCode == KeyEvent.VK_LEFT) {
scene.toggleKey(Mario.KEY_LEFT, isPressed);
}
if (keyCode == KeyEvent.VK_RIGHT) {
scene.toggleKey(Mario.KEY_RIGHT, isPressed);
}
if (keyCode == KeyEvent.VK_DOWN) {
scene.toggleKey(Mario.KEY_DOWN, isPressed);
}
if (keyCode == KeyEvent.VK_UP) {
scene.toggleKey(Mario.KEY_UP, isPressed);
}
if (keyCode == KeyEvent.VK_A) {
scene.toggleKey(Mario.KEY_SPEED, isPressed);
}
if (keyCode == KeyEvent.VK_S) {
scene.toggleKey(Mario.KEY_JUMP, isPressed);
}
if (keyCode == KeyEvent.VK_ENTER) {
scene.toggleKey(Mario.KEY_ENTER, isPressed);
}
if (isPressed && keyCode == KeyEvent.VK_F1) {
useScale2x = !useScale2x;
}
if (keyCode == KeyEvent.VK_D) {
if (!isPressed) {
screenshotTaken = false;
} else if (!screenshotTaken) {
screenshotTaken = true;
takeScreenShot();
}
}
if (isPressed && keyCode == KeyEvent.VK_ESCAPE) {
try {
System.exit(1);
} catch (Exception e) {
System.out.println("Unable to exit.");
}
}
}
private void takeScreenShot() {
System.out.println("Taking screenshot.");
Point loc = getLocationOnScreen();
Rectangle screenRect = new Rectangle(loc.x, loc.y, getWidth(), getHeight());
try {
Robot robot = new Robot();
BufferedImage bufferedImg = robot.createScreenCapture(screenRect);
File tempFile = File.createTempFile("screenshot", ".png", new File("."));
ImageIO.write(bufferedImg, "png",
tempFile);
System.out.println("Screeshot saved to current working directory: " + tempFile.getName());
} catch (Exception ex) {
ex.printStackTrace(System.out);
}
}
public void paint(Graphics g) {
super.paint(g);
}
public void update(Graphics g) {
}
public void start() {
if (!running) {
running = true;
new Thread(this, "Game Thread").start();
}
}
public void stop() {
Art.stopMusic();
running = false;
}
public void run() {
//while (true) {
graphicsConfiguration = getGraphicsConfiguration();
Art.init(graphicsConfiguration, sound);
VolatileImage image = createVolatileImage(320, 240);
Graphics g = getGraphics();
Graphics og = image.getGraphics();
int lastTick = -1;
long startTime = System.nanoTime();
float time = (System.nanoTime() - startTime) / 1000000000f;
float now = time;
float averagePassedTime = 0;
boolean naiveTiming = true;
// /Not sure I understand the weird dichotomy between LevelScene and
// LevelInterface...
randomLevel = new LevelSceneCustom(graphicsConfiguration, this,
new Random().nextLong(), 0, 0, isCustom, levelGenerator);
Mario.fire = false;
Mario.large = false;
Mario.coins = 0;
Mario.lives = 3;
randomLevel.init();
randomLevel.setSound(sound);
scene = randomLevel;
// /
while (running) {
float lastTime = time;
time = (System.nanoTime() - startTime) / 1000000000f;
float passedTime = time - lastTime;
if (passedTime < 0)
naiveTiming = false; // Stop relying on nanotime if it starts
// skipping around in time (ie running
// backwards at least once). This
// sometimes happens on dual core amds.
averagePassedTime = averagePassedTime * 0.9f + passedTime * 0.1f;
if (naiveTiming) {
now = time;
} else {
now += averagePassedTime;
}
int tick = (int) (now * TICKS_PER_SECOND);
if (lastTick == -1)
lastTick = tick;
while (lastTick < tick) {
scene.tick();
lastTick++;
}
float alpha = (float) (now * TICKS_PER_SECOND - tick);
sound.clientTick(alpha);
og.setColor(Color.WHITE);
og.fillRect(0, 0, 320, 240);
scene.render(og, alpha);
if (!this.hasFocus() && tick / 4 % 2 == 0) {
String msg = "CLICK TO PLAY";
drawString(og, msg, 160 - msg.length() * 4 + 1, 110 + 1, 0);
drawString(og, msg, 160 - msg.length() * 4, 110, 7);
}
og.setColor(Color.BLACK);
if (width != 320 || height != 240) {
if (useScale2x) {
g.drawImage(scale2x.scale(image), 0, 0, null);
} else {
g.drawImage(image, 0, 0, 640, 480, null);
}
} else {
g.drawImage(image, 0, 0, null);
}
try {
Thread.sleep(5);
} catch (InterruptedException e) {
}
}
Art.stopMusic();
//}
}
private void drawString(Graphics g, String text, int x, int y, int c) {
char[] ch = text.toCharArray();
for (int i = 0; i < ch.length; i++) {
g.drawImage(Art.font[ch[i] - 32][c], x + i * 8, y, null);
}
}
public void keyPressed(KeyEvent arg0) {
toggleKey(arg0.getKeyCode(), true);
}
public void keyReleased(KeyEvent arg0) {
toggleKey(arg0.getKeyCode(), false);
}
public void keyTyped(KeyEvent arg0) {
}
public void focusGained(FocusEvent arg0) {
}
public void focusLost(FocusEvent arg0) {
}
public void levelWon() {
}
public static final int OPTIMIZED_FIRST = 0;
public static final int MINIMIZED_FIRST = 1;
private LevelScene randomLevel;
public void lose() {
scene = new LoseScene();
scene.setSound(sound);
scene.init();
}
public void win() {
scene = new WinScene();
scene.setSound(sound);
scene.init();
}
public void mouseClicked(MouseEvent e) {
}
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
}
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
}
public void mouseReleased(MouseEvent e) {
while (!hasFocus()) {
System.out.println("FORCE IT");
requestFocus();
}
}
/**
* Must return the actual fill of the viewable components
*/
public Dimension getPreferredSize() {
return new Dimension(width, height);
}
}