Logo
Explore Help
Register Sign In
wfolsom/cs8803p4
1
0
Fork 0
You've already forked cs8803p4
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
490d3d0bf6e0297bae9ddc0de129fb6aec58d9eb
cs8803p4/src/model
History
Woody Folsom 490d3d0bf6 Fixed various errors when target = 0.
2012-04-30 19:53:46 -04:00
..
comPlayer
Fixed various errors when target = 0.
2012-04-30 19:53:46 -04:00
playerModel
- Created a new ComPlayer. It targets a particular score, and does it pretty well. It does this by counting the number of empty spaces and the number of empty spaces that can potentially be created by removing tiles then either playing to block or playing to extend the game.
2012-04-30 05:18:02 -04:00
Board.java
- Created a new ComPlayer. It targets a particular score, and does it pretty well. It does this by counting the number of empty spaces and the number of empty spaces that can potentially be created by removing tiles then either playing to block or playing to extend the game.
2012-04-30 05:18:02 -04:00
BoardScorer.java
Alpha-Beta move generator can look 2 plays (4 plies) ahead on a 4x4 board and blocks every possible attempt by the player to connect 3.
2012-04-14 15:36:02 -04:00
CellPointer.java
Fixed index out of bounds.
2012-04-29 13:40:27 -04:00
Move.java
- Reorganized the constructors in Move.java.
2012-04-29 14:19:10 -04:00
Referee.java
Removed references to log4j.
2012-04-30 19:40:43 -04:00
SearchResult.java
Implemented naive Monte Carlo move generator (simulates 10 random moves for 3 turns by each player).
2012-04-29 14:59:25 -04:00
Powered by Gitea Version: 1.25.4 Page: 61ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API