package dk.itu.mario.engine.sonar; import dk.itu.mario.engine.sonar.sample.SonarSample; public class FakeSoundEngine extends SonarSoundEngine { public void setListener(SoundListener soundListener) { } public void shutDown() { } public SonarSample loadSample(String resourceName) { return null; } public void play(SonarSample sample, SoundSource soundSource, float volume, float priority, float rate) { } public void clientTick(float alpha) { } public void tick() { } public void run() { } }