7 Commits

Author SHA1 Message Date
Woody Folsom
f4ed883d63 Removed references to log4j. 2012-04-30 19:40:43 -04:00
Woody Folsom
d9ec72d0fb Alpha-Beta move generator can look 2 plays (4 plies) ahead on a 4x4 board and blocks every possible attempt by the player to connect 3.
It should be possible to play on larger boards when the computers 'move' is changed from playing a tile to picking the player's next available color.
2012-04-14 15:36:02 -04:00
Woody Folsom
0522f416e4 Correcting minor classpath issue which prevented running in Eclipse - was res/img, should have been res. 2012-04-04 13:44:32 -04:00
Woody Folsom
02c4986c30 App can now be built using Ant and run from the JAR file.
Note: this requires adding the res/lib folder to the classpath in order to run in Eclipse (included in this commit).
Another commit will follow to remove build artifacts from git.
2012-04-02 13:54:55 -04:00
Marshall
2954041e89 Initial game engine. 2012-03-31 14:15:50 -04:00
Woody Folsom
27d357f1fc Now with Drools demo (Rete System to match which level building rules to fire for which PlayerProfiles/Archetypes). 2012-03-17 16:46:01 -04:00
Woody Folsom
28cc5715e9 Eclipse files. 2012-03-17 14:44:21 -04:00