- PlayerModel.java now returns the full array of output nodes instead of just their activation states. This exposes their strengths.
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@@ -22,7 +22,7 @@ public class Referee implements Runnable {
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private Board board;
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private BoardPanel boardPanel;
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private Player computerPlayer;
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private final Player computerPlayer;
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private final HumanPlayer humanPlayer = new HumanPlayer();
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private final MainFrame mf;
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@@ -181,7 +181,7 @@ public class Referee implements Runnable {
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// Some changes will probably be necessary to put it in the
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// right place and also to get the node weights. But... all in
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// due time.
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getPlayerModel().getPrediction(getBoardState());
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getPlayerModel().getOutputNodes(getBoardState());
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}
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mf.updateMessage(getMessage());
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