- Diagonal lines are no longer removed.

This commit is contained in:
Marshall
2012-04-29 12:45:49 -04:00
parent c53ff75ea4
commit 1eebacf963
2 changed files with 118 additions and 116 deletions

View File

@@ -17,16 +17,6 @@ public class Board {
// a Ply is a play by 1 side. Increments each time setTile() is called.
private int numPlies = 0;
public Board(Board that) {
board = new TileColor[NUM_ROWS][NUM_COLS];
for (int r = 0; r < NUM_ROWS; r++) {
for (int c = 0; c < NUM_COLS; c++) {
this.board[r][c] = that.board[r][c];
}
}
}
public Board() {
board = new TileColor[NUM_ROWS][NUM_COLS];
for (int r = 0; r < NUM_ROWS; r++) {
@@ -36,12 +26,14 @@ public class Board {
}
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + Arrays.hashCode(board);
return result;
public Board(Board that) {
board = new TileColor[NUM_ROWS][NUM_COLS];
for (int r = 0; r < NUM_ROWS; r++) {
for (int c = 0; c < NUM_COLS; c++) {
this.board[r][c] = that.board[r][c];
}
}
}
@Override
@@ -73,6 +65,14 @@ public class Board {
return numPlies / 2;
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + Arrays.hashCode(board);
return result;
}
public boolean isPlayerTurn() {
return numPlies % 2 == 0;
}
@@ -91,9 +91,9 @@ public class Board {
public boolean playTile(CellPointer cp, TileColor tile) {
if (board[cp.r][cp.c] != TileColor.NONE) {
return false; //illegal move
return false; // illegal move
}
board[cp.r][cp.c] = tile;
if (tile != TileColor.NONE) {
@@ -151,76 +151,79 @@ public class Board {
remove.addAll(hold);
}
// We decided to get rid of diagonals. If we ever decide to bring
// them back, all we have to do is un-comment this code.
// Check descending diagonal.
count = 0;
hold = new ArrayList<CellPointer>();
int row = cp.r;
int col = cp.c;
loop: while (row >= 0 && col >= 0) {
if (board[row][col] == tile) {
hold.add(new CellPointer(row, col));
count++;
} else {
break loop;
}
row--;
col--;
}
row = cp.r + 1;
col = cp.c + 1;
loop: while (row < NUM_ROWS && col < NUM_COLS) {
if (board[row][col] == tile) {
hold.add(new CellPointer(row, col));
count++;
} else {
break loop;
}
row++;
col++;
}
if (count >= ROW_REMOVAL_SIZE) {
remove.addAll(hold);
}
// Check ascending diagonal.
count = 0;
hold = new ArrayList<CellPointer>();
row = cp.r;
col = cp.c;
loop: while (row < NUM_ROWS && col >= 0) {
if (board[row][col] == tile) {
hold.add(new CellPointer(row, col));
count++;
} else {
break loop;
}
row++;
col--;
}
row = cp.r - 1;
col = cp.c + 1;
loop: while (row >= 0 && col < NUM_COLS) {
if (board[row][col] == tile) {
hold.add(new CellPointer(row, col));
count++;
} else {
break loop;
}
row--;
col++;
}
if (count >= ROW_REMOVAL_SIZE) {
remove.addAll(hold);
}
// count = 0;
// hold = new ArrayList<CellPointer>();
// int row = cp.r;
// int col = cp.c;
// loop: while (row >= 0 && col >= 0) {
// if (board[row][col] == tile) {
// hold.add(new CellPointer(row, col));
// count++;
// } else {
// break loop;
// }
//
// row--;
// col--;
// }
//
// row = cp.r + 1;
// col = cp.c + 1;
// loop: while (row < NUM_ROWS && col < NUM_COLS) {
// if (board[row][col] == tile) {
// hold.add(new CellPointer(row, col));
// count++;
// } else {
// break loop;
// }
//
// row++;
// col++;
// }
//
// if (count >= ROW_REMOVAL_SIZE) {
// remove.addAll(hold);
// }
//
// // Check ascending diagonal.
// count = 0;
// hold = new ArrayList<CellPointer>();
//
// row = cp.r;
// col = cp.c;
// loop: while (row < NUM_ROWS && col >= 0) {
// if (board[row][col] == tile) {
// hold.add(new CellPointer(row, col));
// count++;
// } else {
// break loop;
// }
//
// row++;
// col--;
// }
//
// row = cp.r - 1;
// col = cp.c + 1;
// loop: while (row >= 0 && col < NUM_COLS) {
// if (board[row][col] == tile) {
// hold.add(new CellPointer(row, col));
// count++;
// } else {
// break loop;
// }
//
// row--;
// col++;
// }
//
// if (count >= ROW_REMOVAL_SIZE) {
// remove.addAll(hold);
// }
for (CellPointer cell : remove) {
board[cell.r][cell.c] = TileColor.NONE;
@@ -230,7 +233,7 @@ public class Board {
numPlies++;
return true;
}
@Override
public String toString() {
StringBuilder sb1 = new StringBuilder();