Merge branch 'master' of woodyfolsom.net:/opt/git/cs8803p4

Conflicts:
	src/view/ParsedArgs.java
This commit is contained in:
Woody Folsom
2012-04-30 13:38:31 -04:00
19 changed files with 790 additions and 187 deletions

View File

@@ -12,6 +12,66 @@ public class Board {
public static final int NUM_ROWS = 5;
public static final int ROW_REMOVAL_SIZE = 3;
public static boolean isLegal(Board brd, CellPointer cp) {
if (cp.r < 0 || cp.r >= Board.NUM_ROWS || cp.c < 0
|| cp.c >= Board.NUM_COLS) {
return false;
}
boolean legal = (brd.getTile(cp.r, cp.c) == TileColor.NONE);
boolean rowUp = (cp.r - 1) >= 0;
boolean rowDown = (cp.r + 1) < Board.NUM_ROWS;
boolean colUp = (cp.c - 1) >= 0;
boolean colDown = (cp.c + 1) < Board.NUM_COLS;
// r-1 / c-1
if (rowUp && colUp
&& (brd.getTile(cp.r - 1, cp.c - 1) != TileColor.NONE)) {
return legal && true;
}
// r-1 / c
if (rowUp && (brd.getTile(cp.r - 1, cp.c) != TileColor.NONE)) {
return legal && true;
}
// r-1 / c+1
if (rowUp && colDown
&& (brd.getTile(cp.r - 1, cp.c + 1) != TileColor.NONE)) {
return legal && true;
}
// r / c-1
if (colUp && (brd.getTile(cp.r, cp.c - 1) != TileColor.NONE)) {
return legal && true;
}
// r / c+1
if (colDown && (brd.getTile(cp.r, cp.c + 1) != TileColor.NONE)) {
return legal && true;
}
// r+1 / c-1
if (rowDown && colUp
&& (brd.getTile(cp.r + 1, cp.c - 1) != TileColor.NONE)) {
return legal && true;
}
// r+1 / c
if (rowDown && (brd.getTile(cp.r + 1, cp.c) != TileColor.NONE)) {
return legal && true;
}
// r+1 / c+1
if (rowDown && colDown
&& (brd.getTile(cp.r + 1, cp.c + 1) != TileColor.NONE)) {
return legal && true;
}
return brd.isEmpty();
}
private final TileColor[][] board;
// a Ply is a play by 1 side. Increments each time setTile() is called.
@@ -57,12 +117,25 @@ public class Board {
return true;
}
public int getEmptySpaces() {
int count = 0;
for (int r = 0; r < NUM_ROWS; r++) {
for (int c = 0; c < NUM_COLS; c++) {
if (getTile(r, c) == TileColor.NONE) {
count++;
}
}
}
return count;
}
public TileColor getTile(int r, int c) {
return board[r][c];
}
public int getTurn() {
return (numPlies + 1)/ 2;
return (numPlies + 1) / 2;
}
@Override
@@ -90,8 +163,8 @@ public class Board {
}
public boolean playTile(CellPointer cp, TileColor tile) {
if (board[cp.r][cp.c] != TileColor.NONE) {
return false; // illegal move
if (!isLegal(this, cp)) {
return false; // Illegal move.
}
board[cp.r][cp.c] = tile;
@@ -247,4 +320,16 @@ public class Board {
}
return sb1.toString();
}
private boolean isEmpty() {
for (int r = 0; r < Board.NUM_ROWS; r++) {
for (int c = 0; c < Board.NUM_COLS; c++) {
if (getTile(r, c) != TileColor.NONE) {
return false;
}
}
}
return true;
}
}

View File

@@ -3,6 +3,7 @@ package model;
import model.Board.TileColor;
import model.comPlayer.HumanPlayer;
import model.comPlayer.Player;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
import org.apache.log4j.Logger;
@@ -102,6 +103,9 @@ public class Referee implements Runnable {
while (true) {
initGame();
mf.updateBoard();
GameGoal goal = playerModel.getTargetScore();
System.out.println("Target: " + goal.getTargetScore());
computerPlayer.setGameGoal(goal);
play();
getPlayerModel().logGame(getPlayerScore());
@@ -128,7 +132,8 @@ public class Referee implements Runnable {
int tile = 0;
for (int r = 0; r < Board.NUM_ROWS; r++) {
for (int c = 0; c < Board.NUM_COLS; c++) {
move[tile] = (mv.getCell().r == r && mv.getCell().c == c);
move[tile + 4] = (mv.getCell().r == r && mv.getCell().c == c);
tile++;
}
}
@@ -163,12 +168,13 @@ public class Referee implements Runnable {
System.out
.println("Interrupted while waiting for human to move!");
} else {
getPlayerModel().getOutputNodes(getBoardState(board));
Move mv = humanPlayer.getMove(board, playerModel);
if (board.getTile(mv.getCell().r, mv.getCell().c) == TileColor.NONE) {
playToken(humanPlayer.getMove(board, playerModel));
getPlayerModel().train(getBoardState(board),
getMoveArray(mv));
getPlayerModel().train(getMoveArray(mv));
} else {
humanPlayer.denyMove();
@@ -177,7 +183,7 @@ public class Referee implements Runnable {
} else {
Move mv = computerPlayer.getMove(board, getPlayerModel());
playToken(mv);
// This is the call that gets a prediction of a user's move.
// Some changes will probably be necessary to put it in the
// right place and also to get the node weights. But... all in

View File

@@ -6,6 +6,7 @@ import model.Move;
import model.comPlayer.generator.AlphaBetaMoveGenerator;
import model.comPlayer.generator.MonteCarloMoveGenerator;
import model.comPlayer.generator.MoveGenerator;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
import aima.core.environment.gridworld.GridCell;
import aima.core.environment.gridworld.GridWorld;
@@ -24,6 +25,7 @@ public class AdaptiveComPlayer implements Player {
private BoardScorer boardScorer = new BoardScorer();
private boolean calculatePolicy = true;
private GameGoal target = null;
private GridWorld<Double> gw = null;
private MarkovDecisionProcess<GridCell<Double>, GridWorldAction> mdp = null;
private Policy<GridCell<Double>, GridWorldAction> policy = null;
@@ -42,7 +44,7 @@ public class AdaptiveComPlayer implements Player {
// take 10 turns to place 6 tiles
double defaultPenalty = -0.25;
int maxScore = player.getTargetScore().getTargetScore();
int maxScore = target.getTargetScore();
int maxTiles = Board.NUM_COLS * Board.NUM_ROWS;
gw = GridWorldFactory.createGridWorldForTileGame(maxTiles,
@@ -56,7 +58,7 @@ public class AdaptiveComPlayer implements Player {
policy = pi.policyIteration(mdp);
System.out.println("Optimum policy calculated.");
for (int j = maxScore; j >= 1; j--) {
StringBuilder sb = new StringBuilder();
for (int i = 1; i <= maxTiles; i++) {
@@ -65,7 +67,7 @@ public class AdaptiveComPlayer implements Player {
}
System.out.println(sb.toString());
}
calculatePolicy = false;
} else {
System.out.println("Using pre-calculated policy");
@@ -75,22 +77,27 @@ public class AdaptiveComPlayer implements Player {
GridWorldAction action = policy.action(state);
if (action == null || state == null) {
System.out.println("Board state outside of parameters of MDP. Reverting to failsafe behavior.");
System.out
.println("Board state outside of parameters of MDP. Reverting to failsafe behavior.");
action = GridWorldAction.RandomMove;
}
System.out.println("Performing action " + action + " at state " + state + " per policy.");
System.out.println("Performing action " + action + " at state " + state
+ " per policy.");
switch (action) {
case AddTile:
//System.out.println("Performing action #" + GridWorldAction.AddTile.ordinal());
// System.out.println("Performing action #" +
// GridWorldAction.AddTile.ordinal());
return abMoveGenerator.genMove(board, false);
case CaptureThree:
//System.out.println("Performing action #" + GridWorldAction.CaptureThree.ordinal());
// System.out.println("Performing action #" +
// GridWorldAction.CaptureThree.ordinal());
return mcMoveGenerator.genMove(board, false);
case RandomMove:
//System.out.println("Performing action #" + GridWorldAction.None.ordinal());
// System.out.println("Performing action #" +
// GridWorldAction.None.ordinal());
return mcMoveGenerator.genMove(board, false);
default:
//System.out.println("Performing failsafe action");
// System.out.println("Performing failsafe action");
return mcMoveGenerator.genMove(board, false);
}
}
@@ -98,7 +105,7 @@ public class AdaptiveComPlayer implements Player {
private GridCell<Double> getState(Board board) {
return gw.getCellAt(board.getTurn(), boardScorer.getScore(board));
}
@Override
public boolean isReady() {
return true; // always ready to play a random valid move
@@ -106,6 +113,11 @@ public class AdaptiveComPlayer implements Player {
@Override
public String toString() {
return "Alpha-Beta ComPlayer";
return "Adaptive ComPlayer";
}
@Override
public void setGameGoal(GameGoal target) {
this.target = target;
}
}

View File

@@ -4,6 +4,7 @@ import model.Board;
import model.Move;
import model.comPlayer.generator.AlphaBetaMoveGenerator;
import model.comPlayer.generator.MoveGenerator;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
public class AlphaBetaComPlayer implements Player {
@@ -24,6 +25,12 @@ public class AlphaBetaComPlayer implements Player {
return true; // always ready to play a random valid move
}
@Override
public void setGameGoal(GameGoal target) {
// TODO Auto-generated method stub
}
@Override
public String toString() {
return "Alpha-Beta ComPlayer";

View File

@@ -0,0 +1,44 @@
package model.comPlayer;
import model.Board;
import model.Move;
import model.comPlayer.generator.AlphaBetaMoveGenerator;
import model.comPlayer.generator.NeuralNetworkMoveGenerator;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
public class ComboPlayer implements Player {
private final AlphaBetaMoveGenerator abGen = new AlphaBetaMoveGenerator();
private NeuralNetworkMoveGenerator nnGen = null;
@Override
public void denyMove() {
throw new UnsupportedOperationException("Not implemented");
}
@Override
public Move getMove(Board board, PlayerModel player) {
if (player.getHighScores()[2] == -1) {
return abGen.genMove(board, false);
}
else {
if (nnGen == null) {
nnGen = new NeuralNetworkMoveGenerator(player);
}
return nnGen.genMove(board, false);
}
}
@Override
public boolean isReady() {
// TODO Auto-generated method stub
return false;
}
@Override
public void setGameGoal(GameGoal target) {
// Nothing yet.
}
}

View File

@@ -0,0 +1,299 @@
package model.comPlayer;
import java.util.ArrayList;
import model.Board;
import model.Board.TileColor;
import model.CellPointer;
import model.Move;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
public class CountingPlayer implements Player {
private static boolean causesConnection(Board board, Move m) {
CellPointer cell = m.getCell();
TileColor color = m.getColor();
boolean causes = false;
boolean oneUBlank = (cell.r - 1 >= 0)
&& board.getTile(cell.r - 1, cell.c) == TileColor.NONE;
boolean oneUColor = (cell.r - 1 >= 0)
&& board.getTile(cell.r - 1, cell.c) == color;
boolean twoUBlank = (cell.r - 2 >= 0)
&& board.getTile(cell.r - 2, cell.c) == TileColor.NONE;
boolean twoUColor = (cell.r - 2 >= 0)
&& board.getTile(cell.r - 2, cell.c) == color;
boolean oneDBlank = (cell.r + 1 < Board.NUM_ROWS)
&& board.getTile(cell.r + 1, cell.c) == TileColor.NONE;
boolean oneDColor = (cell.r + 1 < Board.NUM_ROWS)
&& board.getTile(cell.r + 1, cell.c) == color;
boolean twoDBlank = (cell.r + 2 < Board.NUM_ROWS)
&& board.getTile(cell.r + 2, cell.c) == TileColor.NONE;
boolean twoDColor = (cell.r + 2 < Board.NUM_ROWS)
&& board.getTile(cell.r + 2, cell.c) == color;
boolean oneLBlank = (cell.c - 1 >= 0)
&& board.getTile(cell.r, cell.c - 1) == TileColor.NONE;
boolean oneLColor = (cell.c - 1 >= 0)
&& board.getTile(cell.r, cell.c - 1) == color;
boolean twoLBlank = (cell.c - 2 >= 0)
&& board.getTile(cell.r, cell.c - 2) == TileColor.NONE;
boolean twoLColor = (cell.c - 2 >= 0)
&& board.getTile(cell.r, cell.c - 2) == color;
boolean oneRBlank = (cell.c + 1 < Board.NUM_ROWS)
&& board.getTile(cell.r, cell.c + 1) == TileColor.NONE;
boolean oneRColor = (cell.c + 1 < Board.NUM_ROWS)
&& board.getTile(cell.r, cell.c + 1) == color;
boolean twoRBlank = (cell.c + 2 < Board.NUM_ROWS)
&& board.getTile(cell.r, cell.c + 2) == TileColor.NONE;
boolean twoRColor = (cell.c + 2 < Board.NUM_ROWS)
&& board.getTile(cell.r, cell.c + 2) == color;
causes = (oneUBlank && twoUColor) || (oneDBlank && twoDColor)
|| (oneLBlank && twoLColor) || (oneRBlank && twoRColor)
|| (oneDColor && (oneUBlank || twoDBlank))
|| (oneUColor && (oneDBlank || twoUBlank))
|| (oneLColor && (oneRBlank || twoLBlank))
|| (oneRColor && (oneLBlank || twoRBlank));
return causes;
}
private static boolean updateRemovals(Board board, Move m,
boolean[][] canBeRemoved) {
ArrayList<CellPointer> remove = new ArrayList<CellPointer>();
ArrayList<CellPointer> hold;
CellPointer cp = m.getCell();
TileColor tile = m.getColor();
int count;
// Check up-and-down.
count = 1;
hold = new ArrayList<CellPointer>();
loop: for (int row = cp.r - 1; row >= 0; row--) {
if (board.getTile(row, cp.c) == tile) {
hold.add(new CellPointer(row, cp.c));
count++;
} else {
break loop;
}
}
loop: for (int row = cp.r + 1; row < Board.NUM_ROWS; row++) {
if (board.getTile(row, cp.c) == tile) {
hold.add(new CellPointer(row, cp.c));
count++;
} else {
break loop;
}
}
if (count >= Board.ROW_REMOVAL_SIZE) {
remove.addAll(hold);
}
// Check left-and-right.
count = 1;
hold = new ArrayList<CellPointer>();
loop: for (int col = cp.c - 1; col >= 0; col--) {
if (board.getTile(cp.r, col) == tile) {
hold.add(new CellPointer(cp.r, col));
count++;
} else {
break loop;
}
}
loop: for (int col = cp.c + 1; col < Board.NUM_COLS; col++) {
if (board.getTile(cp.r, col) == tile) {
hold.add(new CellPointer(cp.r, col));
count++;
} else {
break loop;
}
}
if (count >= Board.ROW_REMOVAL_SIZE) {
remove.addAll(hold);
}
for (CellPointer c : remove) {
canBeRemoved[c.r][c.c] = true;
}
canBeRemoved[cp.r][cp.c] = false;
return (remove.size() > 0);
}
GameGoal goal = null;
@Override
public void denyMove() {
throw new UnsupportedOperationException("Not implemented");
}
@Override
public Move getMove(Board board, PlayerModel player) {
int remainingPlays = goal.getTargetScore() - board.getTurn();
int prediction = board.getEmptySpaces();
ArrayList<Move> moves = getLegalMoves(board);
Object[] movesHolder;
boolean[][] canBeRemoved = new boolean[Board.NUM_ROWS][Board.NUM_COLS];
int[][] blockScore = new int[Board.NUM_ROWS][Board.NUM_COLS];
for (int r = 0; r < canBeRemoved.length; r++) {
for (int c = 0; c < canBeRemoved[0].length; c++) {
canBeRemoved[r][c] = false;
blockScore[r][c] = 0;
}
}
movesHolder = moves.toArray();
Move m;
for (Object o : movesHolder) {
m = (Move) o;
if (updateRemovals(board, m, canBeRemoved)) {
// blockScore[m.getCell().r][m.getCell().c] +=
// !causesConnection(
// board, m) ? 2 : 1;
blockScore[m.getCell().r][m.getCell().c] += 2;
moves.remove(m);
}
else if (causesConnection(board, m)
&& (remainingPlays <= prediction)) {
moves.remove(m);
}
else if (causesConnection(board, m)) {
blockScore[m.getCell().r][m.getCell().c]++;
}
// else if (!causesConnection(board, m)) {
// blockScore[m.getCell().r][m.getCell().c]++;
// }
}
for (int r = 0; r < canBeRemoved.length; r++) {
for (int c = 0; c < canBeRemoved[0].length; c++) {
prediction += (canBeRemoved[r][c]) ? 1 : 0;
}
}
// Okay. So now...
// We have a number of plays we WANT to go to and a number of plays we
// EXPECT to go to. If we want to go to a greater number than we expect
// to, then we should pick a crap move. If we want to go to a smaller or
// equal number, we should block.
if (moves.size() == 0) {
moves = getLegalMoves(board);
return moves.get(PlayerModel.rand.nextInt(moves.size()));
}
else if (remainingPlays > prediction) {
for (int i = 0;; i++) {
ArrayList<Move> choices = new ArrayList<Move>();
for (int r = 0; r < Board.NUM_ROWS; r++) {
for (int c = 0; c < Board.NUM_COLS; c++) {
if (blockScore[r][c] == i) {
for (Move mv : moves) {
if (mv.getCell().r == r && mv.getCell().c == c) {
choices.add(mv);
}
}
}
}
}
if (choices.size() > 0) {
return choices
.get(PlayerModel.rand.nextInt(choices.size()));
}
}
}
else {
int bestScore;
while (true) {
bestScore = 0;
ArrayList<Move> choices = new ArrayList<Move>();
for (int r = 0; r < Board.NUM_ROWS; r++) {
for (int c = 0; c < Board.NUM_COLS; c++) {
if (blockScore[r][c] > bestScore) {
bestScore = blockScore[r][c];
choices = new ArrayList<Move>();
}
if (blockScore[r][c] == bestScore) {
movesHolder = moves.toArray();
for (Object o : movesHolder) {
m = (Move) o;
if (m.getCell().r == r && m.getCell().c == c) {
choices.add(m);
moves.remove(m);
}
}
}
}
}
if (choices.size() > 0) {
return choices
.get(PlayerModel.rand.nextInt(choices.size()));
}
else {
for (int r = 0; r < Board.NUM_ROWS; r++) {
for (int c = 0; c < Board.NUM_COLS; c++) {
if (blockScore[r][c] == bestScore) {
blockScore[r][c] = 0;
}
}
}
}
}
}
}
@Override
public boolean isReady() {
return true;
}
@Override
public void setGameGoal(GameGoal target) {
goal = target;
}
@Override
public String toString() {
return "Counting ComPlayer";
}
private ArrayList<Move> getLegalMoves(Board board) {
ArrayList<Move> moves = new ArrayList<Move>();
for (int r = 0; r < Board.NUM_ROWS; r++) {
for (int c = 0; c < Board.NUM_COLS; c++) {
if (Board.isLegal(board, new CellPointer(r, c))) {
moves.add(new Move(TileColor.BLUE, r, c));
moves.add(new Move(TileColor.GREEN, r, c));
moves.add(new Move(TileColor.RED, r, c));
moves.add(new Move(TileColor.YELLOW, r, c));
}
}
}
return moves;
}
}

View File

@@ -4,6 +4,7 @@ import model.Board;
import model.Board.TileColor;
import model.CellPointer;
import model.Move;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
public class HumanPlayer implements Player {
@@ -79,4 +80,9 @@ public class HumanPlayer implements Player {
public void setColor(TileColor clr) {
color = clr;
}
@Override
public void setGameGoal(GameGoal target) {
// Do nothing.
}
}

View File

@@ -4,6 +4,7 @@ import model.Board;
import model.Move;
import model.comPlayer.generator.MinimaxMoveGenerator;
import model.comPlayer.generator.MoveGenerator;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
public class MinimaxComPlayer implements Player {
@@ -28,6 +29,12 @@ public class MinimaxComPlayer implements Player {
return true; // always ready to play a random valid move
}
@Override
public void setGameGoal(GameGoal target) {
// TODO Auto-generated method stub
}
@Override
public String toString() {
return "Minimax ComPlayer";

View File

@@ -4,26 +4,33 @@ import model.Board;
import model.Move;
import model.comPlayer.generator.MonteCarloMoveGenerator;
import model.comPlayer.generator.MoveGenerator;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
public class MonteCarloComPlayer implements Player {
private MoveGenerator moveGenerator = new MonteCarloMoveGenerator();
@Override
public Move getMove(Board board, PlayerModel playerModel) {
return moveGenerator.genMove(board, false);
}
private final MoveGenerator moveGenerator = new MonteCarloMoveGenerator();
@Override
public void denyMove() {
throw new UnsupportedOperationException("Not implemented");
}
@Override
public Move getMove(Board board, PlayerModel playerModel) {
return moveGenerator.genMove(board, false);
}
@Override
public boolean isReady() {
return true; // always ready to play a random valid move
}
@Override
public void setGameGoal(GameGoal target) {
// TODO Auto-generated method stub
}
@Override
public String toString() {
return "Monte Carlo ComPlayer";

View File

@@ -1,25 +1,14 @@
package model.comPlayer;
import model.Board;
import model.Board.TileColor;
import model.Move;
import model.Referee;
import model.playerModel.Node;
import model.comPlayer.generator.NeuralNetworkMoveGenerator;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
public class NeuralNetworkPlayer implements Player {
public static int getSmallest(double[] list) {
int index = 0;
for (int i = 0; i < list.length; i++) {
if (list[index] < list[i]) {
index = i;
}
}
return index;
}
private NeuralNetworkMoveGenerator nnGen = null;
@Override
public void denyMove() {
@@ -28,55 +17,11 @@ public class NeuralNetworkPlayer implements Player {
@Override
public Move getMove(Board board, PlayerModel player) {
Move mv = null;
Node[] nodes = player.getOutputNodes(Referee.getBoardState(board));
TileColor color = TileColor.BLUE;
double[] colorStrengths = new double[4];
colorStrengths[0] = nodes[0].strength();
colorStrengths[1] = nodes[1].strength();
colorStrengths[2] = nodes[2].strength();
colorStrengths[3] = nodes[3].strength();
switch (getSmallest(colorStrengths)) {
case 1:
color = TileColor.GREEN;
break;
case 2:
color = TileColor.RED;
break;
case 3:
color = TileColor.YELLOW;
break;
case 0:
default:
color = TileColor.BLUE;
if (nnGen == null) {
nnGen = new NeuralNetworkMoveGenerator(player);
}
int index = 4;
for (int i = 4; i < nodes.length; i++) {
if (nodes[i].strength() > nodes[index].strength()) {
index = i;
}
}
int i = 4;
loop: for (int r = 0; r < Board.NUM_ROWS; r++) {
for (int c = 0; c < Board.NUM_COLS; c++) {
if (i == index) {
mv = new Move(color, r, c);
break loop;
}
else {
i++;
}
}
}
return mv;
return nnGen.genMove(board, false);
}
@Override
@@ -84,6 +29,11 @@ public class NeuralNetworkPlayer implements Player {
return true;
}
@Override
public void setGameGoal(GameGoal target) {
// Do nothing.
}
@Override
public String toString() {
return "Neural Network Player";

View File

@@ -2,6 +2,7 @@ package model.comPlayer;
import model.Board;
import model.Move;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
public interface Player {
@@ -26,4 +27,6 @@ public interface Player {
* @return
*/
public boolean isReady();
public void setGameGoal(GameGoal target);
}

View File

@@ -6,6 +6,7 @@ import model.Board;
import model.Board.TileColor;
import model.CellPointer;
import model.Move;
import model.playerModel.GameGoal;
import model.playerModel.PlayerModel;
public class RandomComPlayer implements Player {
@@ -51,6 +52,11 @@ public class RandomComPlayer implements Player {
return true; // always ready to play a random valid move
}
@Override
public void setGameGoal(GameGoal target) {
// TODO Auto-generated method stub
}
@Override
public String toString() {
return "Random ComPlayer";

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@@ -11,104 +11,24 @@ import model.SearchResult;
import org.apache.log4j.Logger;
public class AlphaBetaMoveGenerator implements MoveGenerator {
private static final int DEFAULT_RECURSIVE_PLAYS = 1;
private static final Logger LOGGER = Logger
.getLogger(AlphaBetaMoveGenerator.class.getName());
private static final int DEFAULT_RECURSIVE_PLAYS = 2;
private final BoardScorer scorer = new BoardScorer();
private final ValidMoveGenerator validMoveGenerator = new ValidMoveGenerator();
@Override
public Move genMove(Board board, boolean asHuman) {
if (!asHuman) {
return getMaxValue(board, asHuman, DEFAULT_RECURSIVE_PLAYS * 2, Integer.MIN_VALUE,
Integer.MAX_VALUE).move;
return getMaxValue(board, asHuman, DEFAULT_RECURSIVE_PLAYS * 2,
Integer.MIN_VALUE, Integer.MAX_VALUE).move;
} else {
return getMinValue(board, asHuman, DEFAULT_RECURSIVE_PLAYS * 2, Integer.MIN_VALUE,
Integer.MAX_VALUE).move;
return getMinValue(board, asHuman, DEFAULT_RECURSIVE_PLAYS * 2,
Integer.MIN_VALUE, Integer.MAX_VALUE).move;
}
}
private SearchResult getMaxValue(Board board, boolean asHuman, int recursionLevel,
int alpha, int beta) {
if (recursionLevel < 1) {
return new SearchResult(Move.NONE,scorer.getScore(board));
}
List<Move> validMoves = validMoveGenerator.genMoves(board, asHuman,
MoveGenerator.ALL_MOVES);
SearchResult bestResult = new SearchResult(Move.NONE,Integer.MIN_VALUE);
if (validMoves.size() == 0) {
return bestResult;
}
for (Move nextMove : validMoves) {
Board nextBoard = new Board(board);
if (!nextBoard.playTile(nextMove.getCell(), nextMove.getColor())) {
throw new RuntimeException(
"Illegal move attempted during search!");
}
SearchResult searchResult = new SearchResult(nextMove,getMinValue(nextBoard, !asHuman, recursionLevel - 1,
alpha, beta).score);
if (searchResult.compareTo(bestResult) > 0) {
bestResult = searchResult;
}
if (bestResult.score >= beta) {
return bestResult;
}
alpha = Math.max(alpha, bestResult.score);
}
return bestResult;
}
private SearchResult getMinValue(Board board, boolean asHuman, int recursionLevel,
int alpha, int beta) {
if (recursionLevel < 1) {
return new SearchResult(Move.NONE,scorer.getScore(board));
}
List<Move> validMoves = validMoveGenerator.genMoves(board, asHuman,
MoveGenerator.ALL_MOVES);
SearchResult bestResult = new SearchResult(Move.NONE,Integer.MAX_VALUE);
if (validMoves.size() == 0) {
return bestResult;
}
for (Move nextMove : validMoves) {
Board nextBoard = new Board(board);
if (!nextBoard.playTile(nextMove.getCell(), nextMove.getColor())) {
throw new RuntimeException(
"Illegal move attempted during search!");
}
SearchResult searchResult = new SearchResult(nextMove,getMaxValue(nextBoard, !asHuman, recursionLevel - 1,
alpha, beta).score);
if (searchResult.compareTo(bestResult) < 0) {
bestResult = searchResult;
}
if (bestResult.score <= alpha) {
return bestResult;
}
beta = Math.min(beta, bestResult.score);
}
return bestResult;
}
/**
* AlphaBetaMoveGenerator2 does not support this method.
@@ -119,4 +39,84 @@ public class AlphaBetaMoveGenerator implements MoveGenerator {
LOGGER.info("Minimax genMoves() stub returning []");
return Arrays.asList(doNothing);
}
private SearchResult getMaxValue(Board board, boolean asHuman,
int recursionLevel, int alpha, int beta) {
if (recursionLevel < 1) {
return new SearchResult(Move.NONE, scorer.getScore(board));
}
List<Move> validMoves = validMoveGenerator.genMoves(board, asHuman,
MoveGenerator.ALL_MOVES);
SearchResult bestResult = new SearchResult(Move.NONE, Integer.MIN_VALUE);
if (validMoves.size() == 0) {
return bestResult;
}
for (Move nextMove : validMoves) {
Board nextBoard = new Board(board);
if (!nextBoard.playTile(nextMove.getCell(), nextMove.getColor())) {
throw new RuntimeException(
"Illegal move attempted during search!");
}
SearchResult searchResult = new SearchResult(nextMove, getMinValue(
nextBoard, !asHuman, recursionLevel - 1, alpha, beta).score);
if (searchResult.compareTo(bestResult) > 0) {
bestResult = searchResult;
}
if (bestResult.score >= beta) {
return bestResult;
}
alpha = Math.max(alpha, bestResult.score);
}
return bestResult;
}
private SearchResult getMinValue(Board board, boolean asHuman,
int recursionLevel, int alpha, int beta) {
if (recursionLevel < 1) {
return new SearchResult(Move.NONE, scorer.getScore(board));
}
List<Move> validMoves = validMoveGenerator.genMoves(board, asHuman,
MoveGenerator.ALL_MOVES);
SearchResult bestResult = new SearchResult(Move.NONE, Integer.MAX_VALUE);
if (validMoves.size() == 0) {
return bestResult;
}
for (Move nextMove : validMoves) {
Board nextBoard = new Board(board);
if (!nextBoard.playTile(nextMove.getCell(), nextMove.getColor())) {
throw new RuntimeException(
"Illegal move attempted during search!");
}
SearchResult searchResult = new SearchResult(nextMove, getMaxValue(
nextBoard, !asHuman, recursionLevel - 1, alpha, beta).score);
if (searchResult.compareTo(bestResult) < 0) {
bestResult = searchResult;
}
if (bestResult.score <= alpha) {
return bestResult;
}
beta = Math.min(beta, bestResult.score);
}
return bestResult;
}
}

View File

@@ -0,0 +1,98 @@
package model.comPlayer.generator;
import java.util.List;
import model.Board;
import model.Board.TileColor;
import model.CellPointer;
import model.Move;
import model.Referee;
import model.playerModel.Node;
import model.playerModel.PlayerModel;
public class NeuralNetworkMoveGenerator implements MoveGenerator {
public static int getSmallest(double[] list) {
int index = 0;
for (int i = 0; i < list.length; i++) {
if (list[index] < list[i]) {
index = i;
}
}
return index;
}
PlayerModel player;
public NeuralNetworkMoveGenerator(PlayerModel pm) {
player = pm;
}
@Override
public Move genMove(Board board, boolean asHuman) {
Move mv = null;
Node[] nodes = player.getOutputNodes(Referee.getBoardState(board));
TileColor color = TileColor.BLUE;
double[] colorStrengths = new double[4];
colorStrengths[0] = nodes[0].strength();
colorStrengths[1] = nodes[1].strength();
colorStrengths[2] = nodes[2].strength();
colorStrengths[3] = nodes[3].strength();
switch (getSmallest(colorStrengths)) {
case 1:
color = TileColor.GREEN;
break;
case 2:
color = TileColor.RED;
break;
case 3:
color = TileColor.YELLOW;
break;
case 0:
default:
color = TileColor.BLUE;
}
int index = 4;
for (int i = 4; i < nodes.length; i++) {
if (nodes[i].strength() > nodes[index].strength()) {
index = i;
}
}
int i = 4;
loop: for (int r = 0; r < Board.NUM_ROWS; r++) {
for (int c = 0; c < Board.NUM_COLS; c++) {
if (i == index) {
mv = new Move(color, r, c);
break loop;
}
else {
i++;
}
}
}
while (!Board.isLegal(board, mv.getCell())) {
mv = new Move(mv.getColor(), new CellPointer(
PlayerModel.rand.nextInt(Board.NUM_ROWS),
PlayerModel.rand.nextInt(Board.NUM_COLS)));
}
return mv;
}
@Override
public List<Move> genMoves(Board board, boolean asHuman, int nMoves) {
// Do nothing.
return null;
}
}

View File

@@ -6,6 +6,7 @@ import java.util.List;
import model.Board;
import model.Board.TileColor;
import model.CellPointer;
import model.Move;
import org.apache.log4j.Logger;
@@ -25,25 +26,25 @@ public class ValidMoveGenerator implements MoveGenerator {
List<Move> validMoves = new ArrayList<Move>();
for (int i = 0; i < Board.NUM_ROWS; i++) {
for (int j = 0; j < Board.NUM_COLS; j++) {
if (board.getTile(i, j) == TileColor.NONE) {
for (int r = 0; r < Board.NUM_ROWS; r++) {
for (int c = 0; c < Board.NUM_COLS; c++) {
if (Board.isLegal(board, new CellPointer(r, c))) {
for (TileColor color : TileColor.values()) {
if (color == TileColor.NONE) {
continue;
}
validMoves.add(new Move(color, i, j));
validMoves.add(new Move(color, r, c));
}
}
}
}
Collections.shuffle(validMoves);
if (nMoves == MoveGenerator.ALL_MOVES) {
return validMoves;
} else {
return validMoves.subList(0, Math.min(validMoves.size(),nMoves));
return validMoves.subList(0, Math.min(validMoves.size(), nMoves));
}
}
}

View File

@@ -134,12 +134,23 @@ public class PlayerModel implements Serializable {
public Node[] getOutputNodes(boolean[] input) {
if (input.length == inputNode.length) {
for (int i = 0; i < input.length; i++) {
inputNode[i].setStimulation(input[i]);
}
return outputNode;
}
return null;
}
public ArrayList<GameLog> getScores() {
GameLog.SORT_BY_SCORE = false;
Collections.sort(scores);
return scores;
}
public GameGoal getTargetScore() {
GameGoal goal;
int targetScore;
@@ -203,12 +214,13 @@ public class PlayerModel implements Serializable {
}
}
public void train(boolean[] boardState, boolean[] example) {
getOutputNodes(boardState);
public void train(boolean[] example) {
boolean[] hold = getOutputActivations();
// System.out.println("TRAIN");
if (example.length == outputNode.length) {
for (int i = 0; i < outputNode.length; i++) {
outputNode[i].learn(example[i]);
outputNode[i].learn(example[i] == hold[i]);
}
}
}
@@ -216,4 +228,14 @@ public class PlayerModel implements Serializable {
private int getHighScore() {
return getHighScores()[0];
}
private boolean[] getOutputActivations() {
boolean[] acts = new boolean[outputNode.length];
for (int i = 0; i < acts.length; i++) {
acts[i] = outputNode[i].axon();
}
return acts;
}
}

View File

@@ -9,7 +9,7 @@ public class SigmoidNode implements Node {
private static final long serialVersionUID = 1L;
// Training rate.
private final double A = .15;
private final double A = .05;
private final Hashtable<Node, Double> dendrites = new Hashtable<Node, Double>();
@@ -36,6 +36,8 @@ public class SigmoidNode implements Node {
n.learn(correct);
}
}
// System.out.println(strength());
}
@Override

View File

@@ -2,21 +2,27 @@ package view;
import model.comPlayer.AdaptiveComPlayer;
import model.comPlayer.AlphaBetaComPlayer;
import model.comPlayer.ComboPlayer;
import model.comPlayer.CountingPlayer;
import model.comPlayer.MinimaxComPlayer;
import model.comPlayer.MonteCarloComPlayer;
import model.comPlayer.NeuralNetworkPlayer;
import model.comPlayer.Player;
import model.comPlayer.RandomComPlayer;
public class ParsedArgs {
public static final String COM_ADAPTIVE = "ADAPTIVE";
public static final String COM_ALPHABETA = "ALPHABETA";
public static final String COM_ANN = "NEURALNET";
public static final String COM_COMBO = "COMBO";
public static final String COM_COUNTING = "COUNTING";
public static final String COM_DEFAULT = COM_ALPHABETA;
public static final String COM_MINIMAX = "MINIMAX";
public static final String COM_MONTECARLO = "MONTECARLO";
public static final String COM_RANDOM = "RANDOM";
public static final String COM_DEFAULT = COM_ALPHABETA;
private String comPlayer = COM_DEFAULT;
public Player getComPlayer() {
if (COM_ADAPTIVE.equalsIgnoreCase(comPlayer)) {
return new AdaptiveComPlayer();
@@ -28,13 +34,20 @@ public class ParsedArgs {
return new AlphaBetaComPlayer();
} else if (COM_MONTECARLO.equalsIgnoreCase(comPlayer)) {
return new MonteCarloComPlayer();
} else if (COM_ANN.equalsIgnoreCase(comPlayer)) {
return new NeuralNetworkPlayer();
} else if (COM_COMBO.equalsIgnoreCase(comPlayer)) {
return new ComboPlayer();
} else if (COM_COUNTING.equalsIgnoreCase(comPlayer)) {
return new CountingPlayer();
} else {
System.out.println("Unrecognized comPlayer '" + comPlayer +"', using default: " + COM_DEFAULT);
System.out.println("Unrecognized comPlayer '" + comPlayer
+ "', using default: " + COM_DEFAULT);
return new AlphaBetaComPlayer();
}
}
public void setComPlayer(String comPlayer) {
public void setComPlayer(String comPlayer) {
this.comPlayer = comPlayer;
}
}

View File

@@ -0,0 +1,35 @@
package model;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.ObjectInputStream;
import model.playerModel.GameLog;
import model.playerModel.PlayerModel;
public class DumpResults {
public static void main(String[] args) {
FileInputStream fin = null;
ObjectInputStream oin = null;
try {
fin = new FileInputStream(PlayerModel.getPlayerPath("marshall"));
oin = new ObjectInputStream(fin);
PlayerModel pm = (PlayerModel) oin.readObject();
oin.close();
for (GameLog gl : pm.getScores()) {
System.out.println(gl.getScore());
}
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} catch (ClassNotFoundException e) {
e.printStackTrace();
}
}
}