@BOOK{russelnorvig,
   title = {Artificial Intelligence; A Modern Approach},
   author = {Russel, S. and Norvig, P.},
   publisher = {Prentice Hall},
   edition = {Third},
   year = 2010
}

@BOOK{millington,
   title = {Artificial Intelligence for Games},
   author = {Millington, I. and Funge, J.},
   publisher = {Morgan Kaufmann},
   year = 2009
}

@BOOK{buckland,
   title = {Programming Game AI by Example},
   author = {Mat Buckland},
   publisher = {Wordware Publishing, Inc.},
   year = 2005
}

@MISC{champ,
  AUTHOR = "Alex Champandard",
  TITLE = "Infinite {Mario} {AI} {using} {A*} {Search}",
  HOWPUBLISHED = "http://aigamedev.com/open/interviews/mario-ai/",
  YEAR = 2009, 
  NOTE = "[Online; accessed 18-Feburary-2012]"
}

@MISC{bartle,
  AUTHOR = "Richard Bartle",
  TITLE = "Hearts, Clubs, Diamonds, Spades: Players Who suit {MUDs}",
  HOWPUBLISHED = "http://aigamedev.com/open/interviews/mario-ai/",
  YEAR = 1996, 
  NOTE = "[Online; accessed 18-March-2012]"
}

@BOOK{zimmerman,
   title = {Rules of Play},
   author = {Salen, K. and Zimmerman, E.},
   publisher = {The MIT Press},
   year = 2004
}