Refactoring to allow MyNewLevelGenerator to determine the level type, difficulty and music based on the player metrics.
Work in progress.
This commit is contained in:
@@ -31,7 +31,7 @@ public class LevelSceneCustom extends LevelScene {
|
||||
public LevelSceneCustom(GraphicsConfiguration graphicsConfiguration,
|
||||
MarioComponent renderer, long seed, int levelDifficulty, int type,
|
||||
boolean isCustom, LevelGenerator levelGenerator) {
|
||||
super(graphicsConfiguration, renderer, seed, levelDifficulty, type);
|
||||
super(graphicsConfiguration, renderer, seed/*, levelDifficulty, type*/);
|
||||
this.isCustom = isCustom;
|
||||
this.clg = levelGenerator;
|
||||
}
|
||||
@@ -46,21 +46,26 @@ public class LevelSceneCustom extends LevelScene {
|
||||
}
|
||||
|
||||
GamePlay gp = GamePlay.read("player.txt");
|
||||
currentLevel = (Level) clg.generateLevel(gp);
|
||||
|
||||
String detailedInfo = FileHandler.readFile("DetailedInfo.txt");
|
||||
|
||||
File xmlInfoFile = new File("DetailedInfo.xml");
|
||||
DataRecorder dataRecorder;
|
||||
if (xmlInfoFile.exists()) {
|
||||
try {
|
||||
DataRecorder dataRecorder = DataRecorder.fromXML(xmlInfoFile);
|
||||
System.out.println("DetailedInfo (from xml file): " + detailedInfo);
|
||||
dataRecorder = DataRecorder.fromXML(xmlInfoFile);
|
||||
} catch (IOException ioe) {
|
||||
ioe.printStackTrace();
|
||||
System.out.println("Reading from DataRecorder failed due to: ");
|
||||
ioe.printStackTrace(System.out);
|
||||
System.out.println("Initializing blank record");
|
||||
dataRecorder = DataRecorder.BLANK_RECORD;
|
||||
}
|
||||
} else {
|
||||
System.out.println("DetailedInfo (from txt file): " + detailedInfo);
|
||||
dataRecorder = DataRecorder.BLANK_RECORD;;
|
||||
String detailedInfo = FileHandler.readFile("DetailedInfo.txt");
|
||||
System.out.println("Read detailedInfo from DetailedInfo.txt (not parsed): ");
|
||||
System.out.println(detailedInfo);
|
||||
}
|
||||
|
||||
int levelType = clg.generateLevelType(gp,dataRecorder);
|
||||
currentLevel = (Level) clg.generateLevel(gp,dataRecorder);
|
||||
|
||||
try {
|
||||
level = currentLevel.clone();
|
||||
@@ -68,9 +73,7 @@ public class LevelSceneCustom extends LevelScene {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
// TODO change this
|
||||
// level is always overground
|
||||
Art.startMusic(2);
|
||||
Art.startMusic(levelType);
|
||||
|
||||
paused = false;
|
||||
Sprite.spriteContext = this;
|
||||
|
||||
Reference in New Issue
Block a user