Rete-based rule system (Drools) correctly fires the appropriate actions when Player's Profile meets certain criteria, based on the rules in rules/LevelTunerRules.drl.

This commit is contained in:
Woody Folsom
2012-03-17 18:08:56 -04:00
parent 1d9eae7af0
commit 109c2d099a
14 changed files with 153 additions and 143 deletions

View File

@@ -9,13 +9,10 @@ import dk.itu.mario.MarioInterface.LevelInterface;
import dk.itu.mario.engine.DataRecorder;
import dk.itu.mario.engine.sprites.Enemy;
import dk.itu.mario.engine.sprites.SpriteTemplate;
import dk.itu.mario.level.grammar.GrammarTuner;
import dk.itu.mario.level.grammar.LevelGrammar;
import dk.itu.mario.level.grammar.LevelGrammarFactory;
import dk.itu.mario.level.grammar.LevelParseTree;
import dk.itu.mario.level.matcher.ArchetypeMatcher;
import dk.itu.mario.level.matcher.LevelArchetype;
import dk.itu.mario.level.matcher.PlayerProfile;
import dk.itu.mario.level.matcher.ProfileMatcher;
public class PCGLevel extends Level {
@@ -81,7 +78,7 @@ public class PCGLevel extends Level {
System.out
.println("Tuning grammar for PlayerProfile & LevelArchetype using RETE");
grammar = GrammarTuner.tune(grammar, profile, archetype);
GrammarTuner.tune(grammar, profile, archetype);
System.out.println("Creating level.");
create(seed, profile, archetype, grammar);