Added PlayerProfile.getProbability(LevelComponent.TYPE).

This commit is contained in:
Woody Folsom
2012-03-18 13:03:16 -04:00
parent 554e9af319
commit 0bb61eece8
4 changed files with 35 additions and 3 deletions

View File

@@ -9,6 +9,7 @@ import dk.itu.mario.MarioInterface.GamePlay;
import dk.itu.mario.MarioInterface.LevelInterface;
import dk.itu.mario.engine.DataRecorder;
import dk.itu.mario.engine.sprites.SpriteTemplate;
import dk.itu.mario.level.LevelComponent.TYPE;
import dk.itu.mario.level.grammar.LevelGrammar;
import dk.itu.mario.level.grammar.LevelGrammarFactory;
import dk.itu.mario.level.grammar.LevelParseTree;
@@ -125,6 +126,9 @@ public class PCGLevel extends Level {
private void create(long seed, PlayerProfile profile,
LevelArchetype archetype, LevelGrammar grammar) {
System.out.println("PlayerProfile.getProbability(COINS): " + profile.getProbability(TYPE.COINS));
if (dataRecorder == DataRecorder.BLANK_RECORD) {
System.out
.println("DataRecorder record is BLANK - using GamePlay metrics only.");