package cs6601.p1; public class StateEvaluator { private final GameConfig gameConfig; public StateEvaluator(GameConfig gameConfig) { this.gameConfig = gameConfig; } public GameScore scoreGame(GameState gameState) { GameBoard gameBoard; if (gameState.getGameBoard().isTerritoryMarked()) { gameBoard = gameState.getGameBoard(); } else { gameBoard = new GameBoard(gameState.getGameBoard()); TerritoryMarker.markTerritory(gameBoard); } //TODO include komi from gameConfig return new GameScore(gameBoard.countSymbols(GameBoard.BLACK_STONE,GameBoard.BLACK_TERRITORY), gameBoard.countSymbols(GameBoard.WHITE_STONE,GameBoard.WHITE_TERRITORY),gameConfig.getKomi()); } }