Fixed use of Zobrist hash for positional superko detection.

This commit is contained in:
cs6601
2012-09-04 16:02:49 -04:00
parent 0bbcb1054d
commit d4acc5beda
14 changed files with 507 additions and 152 deletions

View File

@@ -1,8 +1,14 @@
package net.woodyfolsom.msproj;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertFalse;
import static org.junit.Assert.assertTrue;
import java.util.List;
import net.woodyfolsom.msproj.policy.ActionGenerator;
import net.woodyfolsom.msproj.policy.ValidMoveGenerator;
import org.junit.Test;
public class IllegalMoveTest {
@@ -63,4 +69,27 @@ public class IllegalMoveTest {
System.out.println(gameState);
assertFalse("Play by WHITE at J1 should have failed.",gameState.playStone(Player.WHITE, Action.getInstance("J1")));
}
@Test
public void testIllegalMoveSuicide() {
GameState gameState = new GameState(3);
gameState.playStone(Player.WHITE, Action.getInstance("A1"));
gameState.playStone(Player.WHITE, Action.getInstance("B1"));
gameState.playStone(Player.WHITE, Action.getInstance("B2"));
gameState.playStone(Player.WHITE, Action.getInstance("A3"));
gameState.playStone(Player.WHITE, Action.getInstance("B3"));
System.out.println("State before move: ");
System.out.println(gameState);
assertFalse("Play by BLACK at A2 should have failed.",gameState.playStone(Player.BLACK, Action.getInstance("A2")));
List<Action> validMoves = new ValidMoveGenerator().getActions(new GameConfig(), gameState, Player.BLACK, ActionGenerator.ALL_ACTIONS);
assertEquals(4, validMoves.size());
assertTrue(validMoves.contains(Action.PASS));
assertTrue(validMoves.contains(Action.getInstance("C1")));
assertTrue(validMoves.contains(Action.getInstance("C2")));
assertTrue(validMoves.contains(Action.getInstance("C3")));
assertFalse(validMoves.contains(Action.getInstance("A2")));
}
}