Substantial refactoring to implement correct Naive, UCT Monte Carlo tree search methods.

Removed unnecessary distinction between policy and tree search (tree search is a special kind of policy).
Calculation of all valid moves / arbitrary sets of moves is now a seperate class, as it serves a different purpose than a policy.
Introduced regression error in AlphaBeta test.
This commit is contained in:
cs6601
2012-08-28 10:40:37 -04:00
parent 36291171e5
commit bb5990a04f
39 changed files with 550 additions and 431 deletions

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package net.woodyfolsom.msproj;
import net.woodyfolsom.msproj.GameBoard;
import net.woodyfolsom.msproj.GameState;
import net.woodyfolsom.msproj.TerritoryMarker;
import org.junit.Test;
public class TerritoryFinderTest {
@Test
public void testMarkTerritory() {
GameState gameState = new GameState(5);
gameState.playStone('A',2,GameBoard.BLACK_STONE);
gameState.playStone('B',3,GameBoard.BLACK_STONE);
gameState.playStone('C',2,GameBoard.BLACK_STONE);
gameState.playStone('B',1,GameBoard.BLACK_STONE);
gameState.playStone('E',5,GameBoard.WHITE_STONE);
TerritoryMarker.markTerritory(gameState.getGameBoard());
System.out.println(gameState);
}
}